resume

Work experience:

Jun 2015 - Apr 2017: Technical Artist TakeAWalk VR, Egtved, Denmark

The project was to build at small game for the company.

 

Tasks: Modeling, Texturing, Game develop, Visualization.

 

Nov 2014 - Dec 2014: 3D Generalist, GAARD FILM, Kolding, Denmark.

 

The project was to create a logo animation for the company.

 

Tasks: Modeling, Animation, Visual Effects.

Dec 2012 - Maj 2013: Internship, LANI PIXEL'S, Billund, Denmark.

 

Tasks: Prop modeling, Environments., Product visualization.

Sep 2010 - Dec 2010: 3D Generalist, Virturama, Vejle, Denmark.

 

Tasks: Modeling, Animation, Texturing, Rendering, Visual Effects.

Education:

Aug 2011 - Jun 2013: Multimedia designer, Nordic Multimedia Academy, Kolding, Denmark.

 

Education: digital visual communication, including web development and coding,

Video production, animation and game development.

 

 

Sep 2007 - Jul 2010: 3D digital game artist, Truemax Academy, København, Denmark.

 

Education: Animation, Modeling, Texturing, Lighting, Rendering,

Storyboard, Character Development, Design, Visual Effects.

 

 

Aug 2002 - jun 2004: Den frie ungdomsuddannelse, Hansenberg, Kolding and Odense, Denmark.

 

Education: Drawing, Animation.

Danish (Native), English (Fluent oral and written).

Languages:

Adobe package, Autodesk 3D Studio Max, Autodesk Maya, Unity, Zbrush Unreal engien, Revit.

Software:

Core Skills:

Game Development, UI, Level design, 3D modelling, animation, VFX, Product visualisation.